About

I design software that respects people’s attention.

I grew up in Linköping, studied cognitive science because I wanted to know why interfaces confuse people, and ended up at Konstfack learning how to make ones that don’t. Since 2017 I have designed for a ferry operator, an analytics startup, a bank and a furniture workshop.

The thread through all of it: tools people use every day at work, where a small improvement is felt a thousand times. I like to be in the room for the research, write the first draft of the copy and stay close to the engineers until the feature ships.

Outside work I run trails, keep a sourdough alive and photograph Stockholm’s metro stations one line at a time.

Portrait of Noa Lindqvist

How I work

Research is not a phase

I talk to users before, during and after. Most of the projects on this site started with a week of sitting next to the people who would use the thing.

Write the words

Labels, empty states and error messages are design. I write the first draft of all of them, then fight for them in review.

Ship with the team

A prototype is a promise. I stay with the engineers through QA and read the support tickets after launch.

Skills and tools

Product design

Design systems

Interaction design

Prototyping

Visual design

Accessibility (WCAG 2.2)

User interviews

Usability testing

Journey mapping

Diary studies

Figma

Framer

Notion

Linear

Maze

HTML & CSS

React (comfortable)

Framer code components

Git

Quick facts

The short version

Read the full CV

Based in

Stockholm, Sweden (CET)

Working with

Teams in Europe and on the US East Coast

Languages

Swedish, English, some German

Available

One or two freelance projects a year, from January 2027

Speaking

Design Systems Stockholm 2025, Konstfack guest critic

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